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Dynamic range

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Dynamic range, is the range of levels of brightness than can be captured by the sensor of a camera. It is usually expressed in EV, though older books will often refer to this as "stops". When discussing scanners, dynamic range is generally described in terms of density, where 0 is pure white, and 4 is pure black, and the dynamic range of the scanner is therefore Dmax minus Dmin.

The dynamic range depends on the type of sensor and on the ISO. As a general rule, the higher the ISO in use, the lower dynamic range can be captured.

Film is generally considered to have a useful range of 7 EV, although under controlled studio conditions, a range of 10 EV can be achieved with a slide, and a negative can capture 13 EV, although, in practice, it is difficult to transfer more than 11 EV to a print.

  • The human eye is capable of a dynamic range of 30 EV, although not in the same scene.
  • An LCD monitor can typically display about 10 EV.
  • Most printing paper is typically able to show 6-7 EV, depending on its type.

Digital sensors are generally considered to have a lower dynamic range than film, although the Nikon D3 has been recorded with a dynamic range of 12 EV and the Nikon D3X has roughly one stop more (see e.g. http://www.dxomark.com/index.php/eng/Image-Quality-Database/Nikon/D3X), whereas ealier dSLRs may have had a range of just 7 EV.

The latest sensors have increased the dynamic range to above 13 EV when shooting at ISO 100 or less.

The zone system was designed by Ansel Adams for managing dynamic range. In the zone system, it is assumed that the camera can capture a range of 9 EV, but that the useful, textural, range is 7 EV, whereas the true range of black to white is 11 EV.

Dynamic range does not equate to the number of bits captured.

High Dynamic Range or HDR is a process/method for recording much greater dynamic range than is currently possible. HDR images are typically created by combining a series of differently exposed ordinary images.

  • This page was last modified on 20 March 2016, at 06:55.
  • This page has been accessed 26,145 times.

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